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1. bpc not working - in Science and Industry [original thread]
Elena Thiesant wrote: Sable Moran wrote: but the working hypothesis is whether I had used that BP after Crius or not. Correct. Once you've used a BP, the client remembers the settings (client, not server). If you haven't used the BP, th...
- by Sable Moran - at 2014.11.09 12:44:00
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2. bpc not working - in Science and Industry [original thread]
I had this exact problem with many ammo/drone/ship blueprints. It took me a while to notice that the input location defaulted to the BPO location (which was a secure container). After I changed the input location to Item Hangar where the minerals ...
- by Sable Moran - at 2014.11.07 20:11:36
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3. Sticky:Blueprint data adjustments thread - in Science and Industry [original thread]
Max Kolonko wrote: CCP Greyscale wrote: So firstly, it's worth noting that there are various new ways to reduce build times. That said, yes, your output of ammo per-character is going to go down. We don't feel particularly strongly about t...
- by Sable Moran - at 2014.07.01 07:45:00
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4. Sticky:Blueprint data adjustments thread - in Science and Industry [original thread]
CCP Greyscale, after reading this thread most of my questions here: https://forums.eveonline.com/default.aspx?g=posts&m=4759660#post4759660 are answered. But I still would like to get back to the issue of exact numbers. Currently it takes 2...
- by Sable Moran - at 2014.06.30 17:22:00
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5. Sticky:Blueprint data adjustments thread - in Science and Industry [original thread]
CCP Greyscale wrote: we'd prefer more rather than fewer markets to be priced by invention rather than BPOs. If you want more inventors on the playing field then why are you lowering the manufacturing times of the BPO's? Numbers: Currently ...
- by Sable Moran - at 2014.06.30 14:10:00
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6. 27 days to make 1,000,000 rounds of Iridium S ammo. - in Science and Industry [original thread]
Industry skill is the only one that affects manufacturing time. Then you can research the PL level of the BP up a bit. For reference: it takes me about 2 days and 6 hours to make 100000 charges. ----- Sable's Ammo Shop at Alentene 5, Moon 4, Duvo...
- by Sable Moran - at 2009.04.30 11:41:00
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7. Refining Formula + Implants - in Science and Industry [original thread]
Originally by: W0t0n Kill4 Also, does .375 represent best standing or is it an arbitrary number CCP plucked from the sky? It is an arbitrary number, sometimes referred to as the refining constant. ----- Sable's Ammo Shop at Alentene 5,...
- by Sable Moran - at 2008.12.03 13:15:00
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8. Manufacturing Changes? - in Science and Industry [original thread]
Originally by: Frecator Dementa people will manufacture Let me guess... You're an optimist by nature ;) Anyway this is a perfect opportunity for some market speculation, I put down about 700 million ISK, let's see what happens...... ...
- by Sable Moran - at 2007.06.22 20:12:00
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9. Manufacturing Changes? - in Science and Industry [original thread]
Originally by: Frecator Dementa are you...uh.. crazy? Crazy? No, Rich? Yes. On tech 1 ammo. Originally by: Frecator Dementa every pilot and their grandma can pick up a BPO at a reasonable price, research it in 20-30 days and b...
- by Sable Moran - at 2007.06.22 17:48:00
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10. Nerf of production time? - in Science and Industry [original thread]
Originally by: Davinia Thorbald WTF? My view point on this issue. ----- Sable's Ammo Shop at Alentene 5, Moon 4, Duvolle Laboratories Factory. Ammo at affordable prices.
- by Sable Moran - at 2007.06.22 10:36:00
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11. Manufacturing Changes? - in Science and Industry [original thread]
Originally by: Killshot DeathBunny I'm a bit confused now.. Before the patch I could just barely keep up with production of ammo in my neck of the woods... You're no the only one (on both counts). Originally by: Killshot Death...
- by Sable Moran - at 2007.06.22 07:51:00
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12. Max Runs - in Science and Industry [original thread]
All ammunition/missile blueprints up to L size have max run of 1500. No idea what it is for modules and ships. This topic comes up every now and then though, you might want to do a search on the forums. ----- Sable's Ammo Shop at Alentene 5, M...
- by Sable Moran - at 2007.03.06 07:35:00
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13. Building A Caldari Station in Minmatar ? - in Science and Industry [original thread]
Originally by: Caldari Warlord Is it possible to build another factions Control tower and structures in a diffrent faction's space ie:Caldari Control tower an structures in a 0.3 minmatar controlled space. Yes, it is possible. The diff...
- by Sable Moran - at 2007.01.30 14:52:00
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14. Drone Assembly Array CCP help ( So little hangar space) - in Science and Industry [original thread]
Originally by: Afrodite Etnellag Ammunition Assembly Array: Hangar space: 100k Slots: 5 25k per slot, is not that good, i do not have an ammo print but it sounds to me that if you have 5 ammo prints you will find your self in a position ...
- by Sable Moran - at 2007.01.29 11:54:00
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15. N00B POS Question - in Science and Industry [original thread]
Originally by: Wesley Baird If we have a small tower, and want to upgrade to a medium tower, do we need to unanchor all of the existing arrays? Yes. ----- Sable's Ammo Shop at Alentene 5, Moon 4, Duvolle Laboratories Factory. Ammo a...
- by Sable Moran - at 2007.01.24 16:09:00
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16. New to Manufacturing and Research - quick question... - in Science and Industry [original thread]
At this time there are no blueprints (copies or originals) for the meta (named) items (e.g. 'scout' rail). And if you ask me I'd say there never will be. ----- Sable's Ammo Shop at Alentene 5, Moon 4, Duvolle Laboratories Factory. Ammo at affo...
- by Sable Moran - at 2007.01.08 13:39:00
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17. Earning Credits So Slowly - in Science and Industry [original thread]
Originally by: Linda Duane *NEWSFLASH: Freighters can't take anything from a Can in Space, they're just for station-station and station-outpost services.. if I'm right, you can't even use 'em for POS-services* You can use a freighter t...
- by Sable Moran - at 2006.11.22 13:09:00
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18. Bringing a ship assembly array to the POS - in Science and Industry [original thread]
Can't be arsed to do the maths but you might get away with one at most 2 betas. Bah....... scratch that. I'm at work and bored. Where's the calculator again.... Yup, 4 locals and 2 betas will do it, just. base * skill * (4 locals) * (2 betas) 5...
- by Sable Moran - at 2006.10.24 11:23:00
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19. POS Defense - in Science and Industry [original thread]
Originally by: Hesod Adee Originally by: Shin Fung Just put 3 Large Guns and 3 Small Guns on it and you are safe. ( + warp Disruptor)It will take out any BS and no Drea in 0.5 But won't the guns then set off concord onto the s...
- by Sable Moran - at 2006.10.16 12:08:00
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20. Advanced Medium Ship Array - in Science and Industry [original thread]
25K would require an Iteron mk 5, Occator, or Impel. Itty would need 5 local expanders, Occator or Impel might be able to do it if one or two of the expanders were betas. Of course any of the freighters would work too. ----- Sable's Ammo Shop ...
- by Sable Moran - at 2006.10.12 12:22:00
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